Dinosaur MMORPG II

This post builds upon my previous post, Dinosaur MMORPG I. Read it before you read this.

So. After a day’s worth of hard thought (well… a day’s worth of napping is probably more accurate) I am now going to show you what races will be included in our wonderful dinosaur MMORPG. In size, I’m going to attempt to keep the races from 6-10 feet long. I’ve also decided to keep the races to the Late Cretaceous period, so that earlier races can be expansion pack’d in if necessary.

Note that these are not set in stone, and if I get a really cool idea later on, I’ll fudge it in.

Before I display the various playable races of the Dinosaur MMORPG, I’m going to discuss naming conventions. Having everything end in “saurus” or “raptor” would be silly. Therefore, I’m going to be cutting off the ends of names such as those. Therefore, “Jesusaurus” would become a race known as “The Jesu” while “Muhammiraptor” would become a race known as “The Muhamm”. I might alter the root words somewhat to make it sound less shitty.

So, on to our races:

The Troodon

The Troodon is based on… well, the Troodon. Just in case you don’t know, it’s pronounced Tro-odon. So, please don’t pronounce it True-don, or I’ll have to kill you.

The Troodon are very intelligent (largest brain-to-body ratio of any dinosaur, actually) and thus lend themselves rather well to magic-using classes. They’re also stealthy little buggers, so they could probably use a rogue-like class as well. At roughly 6.5 feet long, they’re on the small end of our playable races.

I’m envisioning the culture of the Troodon in our dinosaur MMORPG (remember, this is a fanasy MMORPG, so all races have to have easily definable cultures – it’s a rule) as very advanced and intelligent, with a small criminal underworld. I considered making them the comic relief race (such as Gnomes are in pretty much any fantasy game ever) but Troodon are just WAY to cool to be doomed to Gnomeness.

The Anserin

The Anserin are based on Anserimimus. There isn’t a picture on that page, so go here for one instead. It’s pretty accurate, although there’s a large possibility Anserimimus had feathers.

At roughly 10 feet long, the Anserin are on the extreme large end of our scale of dinosaur sizeness. The species they are based on is a member of the Ornithomimids, the bird-mimics. These are very, very fast dinosaurs. Thus, the Anserin would probably have some kind of instant speed boost racial ability.

The Chiros

The Chiros are based on Chirostenotes (what’s with all the black and white pictures on Wikipedia? Uggh). They are around 9.5 feet long. If you’re too lazy to click the link, just imagine a bigger Oviraptor. You have to know what an Oviraptor is… right?

Anyway, I envision the Chiros as having a vaguely Greek culture… not really for any reason. Just because. Maybe the word Chiros seems really greek to me. Something like that.

The Neimong

The Neimong are based on Neimongosaurus. Since that Wikipedia article is shorter than a midget that had his legs amputated, I’ll just link you to the Therizinosaur article (the Neimongosaurus are a small type of Therizinosaur). The Therizinosaur are a seriously cool group of dinosaurs. They’re therapods (those are the ones that eat meat) but they appear to have evolved into herbivores. They’re so completely strange that experts aren’t even sure what their lifestyle was like.

The Neimong are around 7.5 feet long. I envision their culture as vaguely asian, for two reasons: One, the word Neimong is totally asian in all ways. Two, what better culture to suit weird dinosaurs than that of the far east?

I’m getting lazy at this point, so this is all you get for today. Tomorrow, I’ll discuss the rest of the races. Yeah.



  1. maxlord said,

    February 18, 2007 at 8:35 pm

    Chiros sounds like a food. A Korean form of the potato chip.

  2. estelendur said,

    February 19, 2007 at 8:22 pm

    “Chiros” seems Greek because it is Greek. At the very least it’s part of Latin through Greek.

    Do you KNOW what WordPress DOES if you hover over links? O.o

  3. blahsword said,

    December 13, 2007 at 9:12 pm

    i dought they do anything unless its an elligally used link witch would be very strange to find

  4. Noah Flores said,

    April 16, 2008 at 7:40 pm

    ehh i see i am very late on this post but i just thought of this same idea today and i wanted to see if anyone else had thought of it so i googled it and found this and i was gathering up ideas For instance as you level up or gain ranks you adapt or your dinosaur changes depending on what you decide to ” train” or use for instance if you wanted to be more of a water dinosaur you could train in water skills or something or gain stuff for water then eventually when you get to a high enough level you would adapt and obtain gills if you are still working on it email me at nrflores@gmail.com i have a few more ideas

  5. riley said,

    August 30, 2008 at 11:34 pm

    chiros sound greek beacsue it is greek and also there was a mythological hero in greek history called chiron, he was a centaur (half man half horse)

  6. Bullet-the-Gun said,

    September 10, 2008 at 7:21 pm

    herro ppl of silly-town…. i kid i kid

    but seriously if this funkeh-foo goes through with this please email so i can play =3 im gettin bored of WoW all the same and Exteel (Mech mmorpg) <– ( register&at Plaync.com or Exteel.com)
    mai emails r
    and Squashlemon@live.com ty pepples

    also a fast tip, instead of the whole swords and magics thing, meybe try a more primal feel to the game, like using claws and teeth as weapons (with endurance increase for each) and if they get borken you get a some odd time debuff because it needs to grow back for full effectivity.
    also meybe like rogues, theres a stealth system to hide the smaller races for more effectivity against larger creatures & players (if you decide to create a pvp system) and instead of a “skill” system you could use left&right cliks for attacks like bites and clawings but if you jump you can latch on and deal out some harsh dmg =) and for “training” or in WoW “speccing” you can base to attacking with your mouth like harder bites and more durable teeth, or claws– you can swing your apendages faster and with for accuracy

    if you decide to use these tips i hope they work out =3

  7. oscar said,

    November 17, 2008 at 10:13 am

    chu bo gosse

  8. Shay said,

    January 14, 2009 at 3:11 am

    Strangely enough I was thinking about something like this the other day except my idea of dinosaurs quickly trailed off into animals o.O Like a fully natural style of fighting and such with some of the basic MMO shit thrown in but not so much that it’s like every single MMO out there… I’m so tired of the same old shit. There needs to be some kind of Conker’s Bad Fur Day MMO like the game where you get to be a Rex eating cavemen and such. XD

    But would be neat is if each dinosaur grew in size as they grew in level… or age, I dunno. That would probably be hard to implement. It would be somewhat how it would work naturally… you gain experience through killing and the more experience you get the better you are at killing… Then you get to chow down or barter off the corpse to other dinosaurs.

    Also it would be neat-o if the dinosaurs could have sweet looking armor since they seem to be intelligent enough 😛

    So I’m just assuming you’re getting your idea out there in writing? You’re not a developer of some kind? xD

  9. dinoman said,

    January 17, 2009 at 4:18 pm

    fck u biches

  10. Jalexalen said,

    March 4, 2009 at 5:08 pm

    Bullet the Gun: Fuck yes. We need an ecosystem mmorpg after the dissapointment of the French when they said they’d come out with one (But didn’t!)

    (, plz change The Anserin to The Veloci, AKA Velociraptor..)

  11. blake said,

    July 23, 2009 at 10:04 pm

    you should put dromeosaurus to

  12. Rhamphorynchus said,

    August 17, 2009 at 3:25 pm

    Do want!

    Also, why not include pterosaurs?

    I read the other post. I just found this a little bit ago. The melee weapons and fantasy weapons can work for pterosaurs too, just read:

    Pterosaurs can move on land. They fold their wings and use their wing-hands as forefeet/forepaws. I imagine them to move rather like gorillas when moving at a ‘run’, or as a chameleon walks when going at a walk- one leg at a time, and rapidly.

    As for weapons, maybe there could be armor pieces that fit on the outer forward edge of the wing with blades on it and the wing can be swung to slice with the blade.
    and let’s not forget FLIGHT. but, to ensure not EVERYONE is a flier, let’s use the smaller pterosaurs, like my namesake rhamphorynchus (love those guys,. im a hopeless dino nerd too) dimorphodon, and the like. they will be flightworthy and very fast in the air for speed attacks, but fragile enough that you need skill to play as one.

    Or go with Bullet’s idea of a more primal bound idea. Pterosaurs have strong wings, they can snap forward, and if the animal is big enough or the target small enough, most likely break necks. Bam! also, ones like a rhamph have killer beaks or teeth, as well as back claws to scrape forward with, though not very effectively.

    So we’ve got ideas, now who’s gonna code, script, do landscape design and concept art, and do character/item/weapon/etc designs? and if it’s like WoW, who’s gonna draw all the item icons?

    Haha. I’m joking.


    Whew! Long post! Sorry about that. I overthink stuff. Which is why I plan to pursue game design/creation as a career…. but first I gotta get out of middle school, mhmmm?

  13. Raptorking said,

    August 20, 2009 at 7:21 am


  14. coreythewolftwc said,

    February 24, 2011 at 2:22 pm

    you should put the pyroraptor in the game this would let there be a raptor witch would be a fun to play race and a popular raptor at that being made popular from the old tv show Dinosuar Planet I recomend this

  15. coreythewolftwc said,

    February 24, 2011 at 2:23 pm

    oh and they lived in the late cretaceus

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